Sunday 3 July 2011

Thom's 2011 #993 Turtle Motorsport D1GP Car
Welcome to yet another entry today , Today i wanted to show all the vievewers , thoms Nissan that was made specially for the turnament hosted by hutch . Looking at the tune I see why he got so many votes froma  lot of people , and why he ended up winning . It is hard critising the tune specially because it has so few flaws . As for me Thoms pixelcars were always something to look up to . The thing that i liked the most about his tunes was the amazing color combinations , and the choice of rims . Lets talk about the front view for a while . 

Whenever looking at the front view the first thing that strikes you is the color , Once again great use of the 5 shades .The AA gives the car a very specific look , the rest looks pretty simple no big deal , the only thing that i could give out about is the interior , seat belts and other cool gadgets would be extremely nice in this situation.The roll cage seems to be a bit half assed too, but overall great fv and surely one of my favorites in the recent times.


The side view : we see the same sort of thing again great execution in both of them , a lot of effort was put into the carbon as i believe it was done pixel by pixel , which gave it a really nice effect .i really like the paint job too , although i do feel that the sticker on the side of the second one should be doe a little bit better .Once again great execution .


The rear just like the other two views is just amazing , everything flows well to for a great overall look of the car , Although i see thom using the same exhaust for a quite some time , it would be nicer if a different exhaust was used , the undercarrige is a fine piece of pixelart too , 


Over all the combination of amazing details , superb body kit , and shading  got Thom a win in the '11 GFD1GP which i think he well deserved . 
Just another entry by thom which also won him the GFD1GP in 2010 ,

Thanks for reading , and good luck .

3 comments:

  1. Lol fullcarbon isn't made pixel per pixel. anyway good article.

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  2. Actually you might find that in places where there is a lot of different depths , the carbon has to be done pixel by pixel as you cant copy it from one spot to another . Thanks for reading :)

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  3. ask to thom how he do it, but he don't do it pix per pix ;)

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